Showing posts with label breacher. Show all posts
Showing posts with label breacher. Show all posts

Saturday, May 24, 2014

Introduction to t1 frigates - Gallente, Minmatar

This is a continuation of the previous post.  Today we will look at the remaining t1 combat frigates.  As yesterday, make sure you fill your drone bays and bring ammo.

Gallente:

Atron - The atron is the gallente "attack" frigate.  It is fairly fast, and has a falloff bonus giving it decent range even with blasters.  It can come in almost any configuration - armor with blasters, asb with blasters, longpoint td with rails, even scram kiting with blasters.  The fit below needs a 3% cpu implant to fit.  The default ammo choice for it is not antimatter, since you want more range.  Rails (and beams) have the ability to effectively trade dps for range via ammo swapping.

[Atron, mwd kite]
Magnetic Field Stabilizer II
Tracking Enhancer II
Co-Processor II

Limited 1MN Microwarpdrive I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Warp Disruptor II

150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
[empty high slot]

Small Hybrid Collision Accelerator I
Small Polycarbon Engine Housing I
Small Ancillary Current Router I





Incursus - This is the "combat" frigate.  It has a large armor repair bonus, but no range bonus and poor base speed.  Many people fit it with dual reps and a cap booster.  In that configuration it ends up as a ship with no range, no ability to dictate range and no ability to force an enemy to come close.  It tanks a ton for sure, but the only situation in which you can kill someone are 1) You have caught a mwd kiter, generally on the warpin of a FW plex, 2) You are snaked and linked and can power through a web with ab, 3) The enemy doesnt realize what he is fighting and that he can just use his superior range control to disengage at any time.

[Incursus, New Setup 1]
Small Ancillary Armor Repairer, Nanite Repair Paste
Damage Control II
Adaptive Nano Plating II
Magnetic Field Stabilizer II

1MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

125mm Railgun II, Caldari Navy Plutonium Charge S
125mm Railgun II, Caldari Navy Plutonium Charge S
125mm Railgun II, Caldari Navy Plutonium Charge S

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Hybrid Collision Accelerator I

Rest of the frigates after the break